// // SVProgressHUD.h // // Created by Sam Vermette on 27.03.11. // Copyright 2011 Sam Vermette. All rights reserved. // // https://github.com/samvermette/SVProgressHUD // #import #import extern NSString * const SVProgressHUDDidReceiveTouchEventNotification; extern NSString * const SVProgressHUDWillDisappearNotification; extern NSString * const SVProgressHUDDidDisappearNotification; extern NSString * const SVProgressHUDWillAppearNotification; extern NSString * const SVProgressHUDDidAppearNotification; extern NSString * const SVProgressHUDStatusUserInfoKey; enum { SVProgressHUDMaskTypeNone = 1, // allow user interactions while HUD is displayed SVProgressHUDMaskTypeClear, // don't allow SVProgressHUDMaskTypeBlack, // don't allow and dim the UI in the back of the HUD SVProgressHUDMaskTypeGradient // don't allow and dim the UI with a a-la-alert-view bg gradient }; typedef NSUInteger SVProgressHUDMaskType; @interface SVProgressHUD : UIView #pragma mark - Customization + (void)setBackgroundColor:(UIColor*)color; // default is [UIColor whiteColor] + (void)setForegroundColor:(UIColor*)color; // default is [UIColor blackColor] + (void)setRingThickness:(CGFloat)width; // default is 4 pt + (void)setFont:(UIFont*)font; // default is [UIFont preferredFontForTextStyle:UIFontTextStyleSubheadline] + (void)setSuccessImage:(UIImage*)image; // default is bundled success image from Glyphish + (void)setErrorImage:(UIImage*)image; // default is bundled error image from Glyphish #pragma mark - Show Methods + (void)show; + (void)showWithMaskType:(SVProgressHUDMaskType)maskType; + (void)showWithStatus:(NSString*)status; + (void)showWithStatus:(NSString*)status maskType:(SVProgressHUDMaskType)maskType; + (void)showProgress:(float)progress; + (void)showProgress:(float)progress status:(NSString*)status; + (void)showProgress:(float)progress status:(NSString*)status maskType:(SVProgressHUDMaskType)maskType; + (void)setStatus:(NSString*)string; // change the HUD loading status while it's showing // stops the activity indicator, shows a glyph + status, and dismisses HUD 1s later + (void)showSuccessWithStatus:(NSString*)string; + (void)showErrorWithStatus:(NSString *)string; + (void)showImage:(UIImage*)image status:(NSString*)status; // use 28x28 white pngs + (void)setOffsetFromCenter:(UIOffset)offset; + (void)resetOffsetFromCenter; + (void)popActivity; + (void)dismiss; + (BOOL)isVisible; @end @interface SVIndefiniteAnimatedView : UIView @property (nonatomic, assign) CGFloat strokeThickness; @property (nonatomic, assign) CGFloat radius; @property (nonatomic, strong) UIColor *strokeColor; @end