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- // _____ _
- // |_ _| |_ _ _ ___ ___ _ __ __ _
- // | | | ' \| '_/ -_) -_) ' \/ _` |_
- // |_| |_||_|_| \___\___|_|_|_\__,_(_)
- //
- // Threema iOS Client
- // Copyright (c) 2014-2020 Threema GmbH
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Affero General Public License, version 3,
- // as published by the Free Software Foundation.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Affero General Public License for more details.
- //
- // You should have received a copy of the GNU Affero General Public License
- // along with this program. If not, see <https://www.gnu.org/licenses/>.
- #import <Foundation/Foundation.h>
- @interface RectUtil : NSObject
- +(CGRect) setPositionOf: (CGRect) rect x:(CGFloat) x y:(CGFloat) y;
- +(CGRect) setPositionOf: (CGRect) rect point:(CGPoint) point;
- +(CGRect) setYPositionOf: (CGRect) rect y:(CGFloat) y;
- +(CGRect) setXPositionOf: (CGRect) rect x:(CGFloat) x;
- +(CGRect) changeSizeOf: (CGRect) rect deltaX:(CGFloat) deltaX deltaY:(CGFloat) deltaY;
- +(CGRect) setSizeOf: (CGRect) rect width:(CGFloat) width height:(CGFloat) height;
- +(CGRect) setWidthOf: (CGRect) rect width:(CGFloat) width;
- +(CGRect) setHeightOf: (CGRect) rect height:(CGFloat) height;
- +(BOOL) doRectOverlapXExcludingEdgesLeft: (CGRect) left right: (CGRect) right;
- +(CGRect)offsetRect: (CGRect) rect byX: (CGFloat) dx byY: (CGFloat) dy;
- +(CGRect)offsetAndResizeRect: (CGRect) rect byX: (CGFloat) dx byY: (CGFloat) dy;
- + (CGRect) rectZeroAtCenterOf: (CGRect) rect;
- + (CGRect) moveRect: (CGRect) rect to: (CGPoint) point keepingOffset: (CGPoint) diff;
- + (CGRect) growRect: (CGRect) rect byDx: (CGFloat) dX byDy: (CGFloat) dY;
- + (CGRect) growRectBaseline: (CGRect) rect byDx: (CGFloat) dX byDy: (CGFloat) dY;
- + (CGRect) rect: (CGRect) rect centerIn: (CGRect) outerRect;
- + (CGRect) rect: (CGRect) rect centerIn: (CGRect) outerRect round: (BOOL) round;
- + (CGRect) rect: (CGRect) rect centerVerticalIn: (CGRect) outerRect;
- + (CGRect) rect: (CGRect) rect centerVerticalIn: (CGRect) outerRect round: (BOOL) round;
- + (CGRect) rect: (CGRect) rect centerHorizontalIn: (CGRect) outerRect;
- + (CGRect) rect: (CGRect) rect centerHorizontalIn: (CGRect) outerRect round: (BOOL) round;
- + (CGPoint) centerOf: (CGRect) rect;
- + (CGFloat) distancePoint: (CGPoint) p1 toPoint: (CGPoint) p2;
- + (CGRect) rect: (CGRect) rect alignVerticalWith: (CGRect) outerRect round: (BOOL) round;
- + (CGRect) rect: (CGRect) rect centerAlignWith: (CGRect) outerRect round: (BOOL) round;
- @end
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