/**
* This file is part of Threema Web.
*
* Threema Web is free software: you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero
* General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Threema Web. If not, see .
*/
import {WebClientService} from '../services/webclient';
export class AvatarControllerModel {
private $log: ng.ILogService;
private avatar: ArrayBuffer = null;
private loadAvatar: Promise;
public onChangeAvatar: (image: ArrayBuffer) => void;
constructor($log: ng.ILogService,
webClientService: WebClientService,
receiver: threema.Receiver) {
this.$log = $log;
this.loadAvatar = new Promise((resolve, reject) => {
if (receiver === null) {
resolve(null);
return;
}
if (receiver.avatar.high === undefined) {
webClientService.requestAvatar(receiver, true)
.then((image: string) => resolve(image))
.catch(() => reject());
} else {
resolve(receiver.avatar.high);
}
});
// bind to the editor
this.onChangeAvatar = (image: ArrayBuffer) => {
this.avatar = image;
};
}
public getAvatar(): ArrayBuffer | null {
return this.avatar;
}
}