/** * This file is part of Threema Web. * * Threema Web is free software: you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero * General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with Threema Web. If not, see . */ import {WebClientService} from '../services/webclient'; export class AvatarControllerModel { private $log: ng.ILogService; private avatar: ArrayBuffer = null; private loadAvatar: Promise; public onChangeAvatar: (image: ArrayBuffer) => void; constructor($log: ng.ILogService, webClientService: WebClientService, receiver: threema.Receiver) { this.$log = $log; this.loadAvatar = new Promise((resolve, reject) => { if (receiver === null) { resolve(null); return; } if (receiver.avatar.high === undefined) { webClientService.requestAvatar(receiver, true) .then((image: string) => resolve(image)) .catch(() => reject()); } else { resolve(receiver.avatar.high); } }); // bind to the editor this.onChangeAvatar = (image: ArrayBuffer) => { this.avatar = image; }; } public getAvatar(): ArrayBuffer | null { return this.avatar; } }